are you talking about the resources in the fleet screen? I know when I hit max resource load all it loads is the metal and I have to hit crystal and duet so they go with the fleet. The max resource load doesn't work for me and it doesn't show how much space is left over either.
this is a failure of me, uni9/uni10 don't have this problems the were solved but Whit setting this uni up I took the uni7 files and Database the where setup for lower speeds so needed less editing for me to do to make the new game, but did not thought about the things that were fixed in the faster games
When there is a error it's bad and it haunts you till you fix it but once fixed you really fast forget the ever existed and this especially counts for uni11
Have to see when I have some more time and maybe transfer the hole game to the software and database from uni10
ahh.. this could also explain some accidental doubling issues ! The doubling in deploy I reported in 6 and 8 was solved in 9/10 ! please update php..
I have seen a negative value issue yesterday afternoon, forgot to write a ticket. i wanted to split my L7 bonus and attempted to deploy 347kT deuterium from planet to moon, don't remember if it was my main planet. This is the only time I saw negative values sofar. And it was also my largest ever deploy in 11.
Or it's wrapping the numbers precision.. we can only speculate. Large amounts go wrong.. on my account I tested it 3x now and I had the error 3x, I tried with L7 deuterium (234k) and with night res (>200kT metal).
always works for me
Have you tried with L7 size res ? I have only tested positive with (VERY) large amounts, like >250kT deployed from planet to moon. When the amount is small there is no issue. From moon to moon is ok, only planets are affected imho.