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I've read the combat code, here's what i see... ============= units are grouped by acs fleet then by type; a group is all units of one fleet of one type. add up each group's total weapons, shield, armor. adjust attack of each group by a random modifer between 80% and 120%. damage is pooled together for att side and def side, but it knows the pecentage that came from each unit type. damage is split up to the different groups by ship count (1 ship = 1 ship). RF multiplies damage in proportion to t…