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  • This is a little/nonfatal bug I've never seen or noticed before. Last night, I had a research queue running. I planned a time I would check in to see there is enough resources. Best way to do that is start a large (long) research, a few small ones, then a long one again. When the small research is broken, there is no problem. And the time can be checked and planned. Now.. I set up: Impuls engine 21 (a long run) and Computer Technology 21 (short) and combustion engine 18 (short) and I logged in a…

  • Combat Simulator

    ccxx - - General News-And Questions

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    I also noticed sim is a little off in 12 ! Let's test it.. It may indeed be about 10-20%. To be safe as attacker (but with no guarantee!!), send 20% more ships. The test: Attack undefended planet with ONLY transporters.. I fly with just enough LF to do some damage.And compare. The sim predicts, when there are 10.000.000.000.000.000 transporters, I will have this result: Ultra Transporter :8.594.521.405.713.300 When I perform the battle, about 10% MORE of the enemy fleet survives.. Ultra Transpor…

  • Yeah I remember early fast server admins (not you ) deciding a game reset suddenly, deleting all accounts. THAT is REALLY bad Of course, the game reset I propose is SAME UNI and account name stays on, it would be announced properly, 2 weeks before it happens.. And when it would happen, everyone keeps his/her own main planet, own option settings, own login and DM is kept. Avatar is kept. Even in v-mode, every player setting is kept. Only (i) and (b) accounts are deleted. IMHO, the point of owners…

  • Maybe 11 has not been a really good game Corrado.. but top 20 in Uni-11 is still rising. Most top 20 like to farm the (i)'s and keep premium for player search.. They don't fight each other, they seek and crash the (i) fleets to get rank. Different game, but still a game.. Quote from corrado: “you tell me ” Well ok.. maybe.. about the (v)'s, I remember some people complained on this forum, about being kicked out of (v) mode suddenly ? Maybe you have switched off the code that sets (v) to active f…

  • With the large (i) fleets in 11, a new issue has popped up. Every day, players that are blue (in vacation-mode) gain fleet and points ! they are handled as (i) players., Could it be changed, so that they stop rising ?

  • Uni 11 is out of Balance

    ccxx - - General News-And Questions

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    @corrado, Just for fun, I joined the (i) bot hunting this weekend. It's been a madhouse. My rise as a result of raiding (i) was 3x22kT points. I'd have to play 14 days to earn that amount with my mines res, L7 and some res-raiding. DonCorleone is right. Beginners don't get these (i) fleets, they are too big for anything below rank #40 fleet. It's like throwing a pack of meat into a pithole filled with lions every hour. Within 20-40 mins after rank shows, everything above ca 300kT debris is gone.…

  • Quote from YungRich: “Quote from ccxx: “Quote from TheDonCorleone: “Quote from ccxx: “Serious reply: Yes Don you are right.. but the fact is, we tripled all our accounts in 1 week.. you too Maybe corrado should not make it smaller, but less easy.... Now, the res and fleet land on the Main planet of an (i) player. If it would land on a (i) colony too (like in uni9 and uni10) it would be far more work ! ” glad you did a serious reply to heheno that would not help anyone it would be more difficult …

  • Quote from TheDonCorleone: “Quote from ccxx: “Serious reply: Yes Don you are right.. but the fact is, we tripled all our accounts in 1 week.. you too Maybe corrado should not make it smaller, but less easy.... Now, the res and fleet land on the Main planet of an (i) player. If it would land on a (i) colony too (like in uni9 and uni10) it would be far more work ! ” glad you did a serious reply to hehe no that would not help anyone it would be more difficult - yes but.. it would be all the same th…

  • Serious reply: Yes Don you are right.. but the fact is, we tripled all our accounts in 1 week.. you too Maybe corrado should not make it smaller, but less easy.... Now, the res and fleet land on the Main planet of an (i) player. If it would land on a (i) colony too (like in uni9 and uni10) it would be far more work !

  • Yeah too many (i)'s There's a trick Send a message to the (i) player. He will get a e-mail and come back into the game hahahaha 09. 2017, 14:23:16 popeye[9:169:6] Re[2]:No subject Sorry pal, wrong button 09. 2017, 14:22:03 hipnosapo [9:169:6] Re:No subject m.gif ? xD

  • Uni11 Discussion

    ccxx - - General News-And Questions

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    Pal.. stop whining.. if you cant stand the heat, stay out of the kitchen. Corrado is a speed uni. You'll have to get used to surprise attacks that can wipe your planet in less than 45 seconds. Don't leave res. Colonize, spread. Make moons, save fleet between moons using deploy, join an alliance.. If you do it properly and when you develop skill you can play with little DM. AB alliance had 3 top 20 players who vote for DM. So even in uni-11 you can get to top 20 without much DM. Just play the gam…

  • well done DonC

    ccxx - - General News-And Questions

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    Yes you are right.. AB ally (mostly DonCorleone) killed every single fleeter in uni-11 multiple times. Let's declare DonCorleone the winner of uni-11, reset the game and change some settings. Proper research times.. so DM will not decide planet count and research ranks.. resources should.. and with fleet and defense bonuses growing with the game, instead of deciding rank in the first 3 weeks and go irrelevant after 9 weeks. Dunno if I would join uni-12, if settings are not changed. It was a nice…

  • Uni11 Discussion

    ccxx - - General News-And Questions

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    Quote from supahwarp: “Quote from corrado: “Quote from supahwarp: “Quote from corrado: “so fleet is now updated to so expect to see this in action when the stats update in 1 hour from now -- goodluck to u all to catch the Fleet-Deut Quote from supahwarp: “My 2 cents on the DM issue: make it so chances of obtaining DM from moons decrease after every successful expedition. 1st 50%, 2nd 5%, 3rd 0.5%, 4th 0.05%, ... And the amount depends of how many times you voted in the last 24 hours: DM from exp…

  • Uni11 Discussion

    ccxx - - General News-And Questions

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    Quote from Corrado: “(vote bonus will be given later today) ” .. and later within the hour we read .. Quote from "Corrado": “DM given to players = NO” On 1 of 3 vote sites you have counted -40 votes short. Of 600 We can talk for weeks about bugs.. and game settings.. PlAYERS WAITED for it.. Please undo this quickly, players in my alliance have announced they will leave

  • Uni11 Discussion

    ccxx - - General News-And Questions

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    @corrado you say asteroids and i-fleets are related.. Settings and balance differ, they depend on uni. There are no incoming asteroids. I have never seen asteroids on my own planets or moons in uni-10 or uni-11. In uni-9, (i) fleets are everywhere.. still 100x too small. i's are for raiding mine res only. Fleets and debris are peanuts for anyone top 200. In uni-10, (i) fleets are on most i's, not interesting for top-10, but they are a reasonable catch for top-100. Nice balance. Any beginning fle…

  • Uni11 Discussion

    ccxx - - General News-And Questions

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    @corrado, thanks for moving my comments here. They (indeed) contain some food for discussion.. this is the right section, it is not about bugs, it is about settings. I agree with proposals #1, #2, #3, #5 and #6 put by Sharkbait. Some notes: maybe #5 is too difficult to build into the game.. and it is not needed, when research times are more "natural". I think non-DM players should be able to compete in all ranks, also Research rank. Now, top-20 research is impossible without instant and some pla…

  • Uni11 Discussion

    ccxx - - General News-And Questions

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    I've downvoted your last reply, Corrado. First time I do that. What's the use of new players coming in from these advertising sites, when they dont buy DM ? they are out again within a few weeks going (i), because they are not used to these Uni-11 settings, which clearly favour big big DM players.. Most top 20 players in uni-11 have played here for years. These are not new players, they are your customers. The best customers are top-10. Quote from Corrado: “from game perspective the less you fin…

  • Uni11 Discussion

    ccxx - - General News-And Questions

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    What's all this fuzz about a lottery ? This is a war game folks.. I'd like a different kind of lottery Say I would put.. a fleet bonus, that is 20kk RIPs, 20kk lune 20kk Ifrit on an Expedition. Chance is 1:15 I loose the fleet, to pirates or aliens.. But.. chance is 1:3 when it returns.. and it has found between 5k and 20k DM ! That is the kind of lottery I would love to play in corrado game.

  • Bugs in 11 getting worse

    ccxx - - BUG'S

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    there is an attack ban ? can't test the visibility atm.. The ingame BR messages are repaired ! Coords are visible again, also for the old messages..

  • Bugs in 11 getting worse

    ccxx - - BUG'S

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    Something is happening.. Uni 11 sais: "fixing problems we are right back" !! let's hope for some good news..