Search Results
Search results 1-20 of 621.
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Quote from Doons: “In xenna its Not possible to Farm ressources by inactive Accounts because 95% of planets doesnt have energy. So please send them solar ships That the Production of inactive planets will be normal. ” The problem is that players set production to zero when leaf the game ,normally when account is inactive the power output is increased with factor 25.000 so only 1 solar sat or 1 lv solar plant produce enough power to that planet. so increasing sats isnt working when production is …
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We have problems with fleet in all game fleet mission expo end deploy get stuck in limbo and have all negative times some of the fleets are simply to release and others needs to be, removed by hand this remove by hand takes very long and when it is just 1 its not a big problem but now it is 3 to 4 per hour this is getting to much ?! we have contacted our programer and told the problems and he promised me to look in it as soon as possible. So i hope tomorrow he finds the problem and fixing it for…
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send you a messages in game sir
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Udate Game is open for Registration - We open game in less than 48H so claim your spot in this new Hyper Speed game
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Acheron Settings are: ______________________________________________________________________________________________ Overall Game Speed X 99.999 Fleet Speed X 40 Resources speed X 8.000.000.000.000.000.000.000 *** Percentage of Fleet turned into Debris after an Attack 50 % Percentage of Defence turned into Debris after an Attack 10 % (Updated) *** Galaxys 9 systems 250 planets 15 *** min planets player 1 max planets player 33 (for each 2 levels of Expedition Research + 1 colony) *** moon chance …
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FLEET LOST ON SPACE
PostAlready fixed
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Hello All We prepared new game that will open 25 June at 18:00 Gmt+2 Below the settings we will use ,and the can be chanced till the day of opening uni Xenna. first mayor chance is the resources production times 100X. Overall Game Speed X 99.999 Fleet Speed X 40 Resources speed X 8.000.000.000.000.000.000.000 (Updated X 100) *** Percentage of Fleet turned into Debris after an Attack 50 % Percentage of Defence turned into Debris after an Attack 0 % *** Galaxys 9 systems 250 planets 15 *** min pla…
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Jumpgate bug
PostHello sir think your doing it wrong wile i tested to be-sure and works flawless for me and we never have seen this before not working you need to have 2 moons whit a jump-gate to get this to work and your fleet needs to bee on the moon from where you want to make the jump
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Good morning. like @ILARIA told he was investigated numerous times and we never found any problems on his account and he is by fare the most active player in uni19 * # * Name * Total Time Online * 1 * ILARIA * 3074h:16m:29 so the math is not so hard when you are this much online it is not hard to see he is the nr1 by fare the nr 2 have 700+ hours online. Quote: “I am sure that the error from the vote system was exploited not only by you ” And for this i am sorry to tell u but @ILARIA did report …
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Quote from Sp!kedJu!ce: “as you can see he has more points in tech than a player who has spent more ress than him. He has Armour Level 101 in only 2 days and his account has only 7 hours of playing with very little resources havested. ” corrected this to same lv as here weapons and shield and now it is ok - we have to investigate what went wrong there. for now we disabled the research Que - we had similar problems in the past and thought we fix it but seems there are still problems whit it.
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We have removed the Account -takeover function. we encountered some unwanted behavior from some players that putted accounts in deletion or set all mines to 0 % so to stop this we had to remove it. its sad this had to be done but it also not good for game when all top accounts are removed or not producing any resources. we have set back all mines across all games back to 100%