Search Results
Search results 1-20 of 27.
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Quote from BTB: “why not open it up with more systems? These guys want to be close to make fast hits and go back off. Make them fly a little longer and look more. 200 systems is too close. Set up 2 colonies in each galaxy spread right and only flying 67 systems at that fleet speed is not enough. Make the festers work for it or make them spend dm to move a lot. I play with fleet and better to have some challenge to hunt. ” This And reduce the defense to DF to 5% it's annoying as all hell being ba…
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Uni 9 Issue
PostI see this has already been reported... still an issue...
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Uni 9 Issue
PostFor some reason I am unable to vmode I get this error: Quote: “If youre building or moving fleets will not be able to enter on vacation mode. ” I am however not building or moving any fleet
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Quote from DiEnd: “corrado increasing the price of missiles or decreasing the capacity of silos is bullshit, sorry but it won't stop the IPM bashing there needs to be a limit on how many IPM attacks you are allowed to do each 24 hours for 1 planet else nothing will change if you can still make 42 IPM attacks on the defense of a miner even higher prices for IPMs won't lower your win ” Ah I get it now, you have some butt hurt cause someone flattened your ass, who did you piss off? Maybe you flappe…
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Quote from ccxx: “Indeed that is what IPM should do, revenge and war. But in this case, mister buildings rank #4, fleet #260 (looks like a noob miner) is visiting me daily with IPM and cargo afterward. He can use IPM for profit. I had 14 hours res on my planets. Quote: “Read further up, if you are going to limit IPMs then the number of fleet hits should be reduces as well, a top fleeter could easily crush defense without any losses, is a miner just supposed to do nothing? ” You see only the reve…
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this again... Read further up, if you are going to limit IPMs then the number of fleet hits should be reduces as well, a top fleeter could easily crush defense without any losses, is a miner just supposed to do nothing? Another alternative to the limit in IPMs; limit them yes, but then make them more powerful. Dont see how it's fair that a top fleeter can bash you 6 times, get your res, harvest the df from the defenses but then only be limited to 14 IPMs as retaliation. Again, this is just dumb…
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Game Auto Refresh
PostThe game seems to be in a state of auto refresh, there are some menus that aren't affected, Galaxy View is on, but on the Fleet page you are unable to do anything..
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Fleet-Defence-Trader
PostThe counter activates irrespective if you entered an amount to trade or not, you can have 0 and not select anything and if you click submit the counter starts
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Cheating or a bug??
PostScreenshot_1_zpsih0dmzel.jpg Screenshot_2_zpsk09dgryr.jpg Screenshot_3_zpslwjpcmvd.jpg Is this even possible?
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hahaha, figures
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So in my galaxy few my planets are hidden, but I don't think they are hidden to anyone else, just had someone probe up all my planets irrespective of the fact that they are hidden... another bug maybe?
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Quote from ccxx: “Stop the crying Melkor.. your battle report is probably a revenge (in return) for your IPM attacks You leave large amounts of res on your planets. I attacked you 2x for it. I don't revenge IPM (as you noticed) When I find 60kT metal with a metal mine 122, that is 2 days res. You can't expect raiders to ignore you, only because you have no fleet. ” Crying? No one is crying, just point out what happens. And as for your claim... I call bullshit, especially considering I have the g…
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Quote: “The following fleets face each other: 23. May 2016, 21:40:27: devider2.png Attacker Majrefal ([5:3:8]) (P) Weapons 7300% - Shields 7200% - Armour 7200% Column thriller : 75.000.000.000.000.000 Defender Melkor ([5:1:8]) (P) Weapons 6700% - Shields 6600% - Armour 7000% Solar Satellite : 75.000.000 Missle Launcher : 66.264.283.819.164.770.304 Plasma Cannon : 28.166.207.267.487.232 The attacking fleet fires with a power of 1.529.607.338.382.900.094.809.669.632 on the defender. The shields of…
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Quote from Vinny: “An other thing i want to add is if there's a high ranked player (fleet 20 +) and he's destroying defence only to raid than he is a weakling, that is not how it's done and that is not how players should play this game ” That's exactly what's happening, I have been hit by top 10 fleeters for my daily production... hardly worth the time really. So I can either suck it up and just be farmed whenever, or I can find the attackers planets closest to me, flatten him and get my res bac…