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Search results 1-5 of 5.
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I think all hideout cooldowns should be 24 hours AND when in hideout you should not be able to relocate planets. let me explain: in 24 hours everyone can search for the player his planets, it is more than enough time to find all planets (or simply use player search), since the whole point of the cool down is to let others have a chance to find your planets and get at you. Then if a player is in hideout he should not be allowed to move his planets, if you have found a players planets in the 24 ho…
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I know, i don't use hideout, well i use it now, these 2 weeks since I'm not at home and have some irregular time but that's only untill the new year begins. anyway i think the hideout was really frustrating but to me 1 day cool down would be enough, lanxing, seeing activity etc isn't such a bigger problem when the planets are hidden, it just takes time to get used to do it slightly different. but yeh i just think having 1 day hideout and 2 days cooldowns is a bit strange, i'd keep it 1:1 then (a…
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It's great corrado, cooldown is fine and the fixed planets is even hetter I've got an other issue though the phalanx isn't working as i'm used to, dor20 explained it to me and apperently it now works as follows: if a deploy goes from A to B then you will only spot the deploy on B. If you phalanx A this deploy does not show up. I'm slowly getting used to it but i've noticed some people are finding it diffucult (specially since it hasn't been announced. After working wit it i think it isn't such a…