supahwarp wrote:
You know those awful companies/stores with crappy managers who treat their customers like shit and don't give a rats ass about what they say and eventually go bankrupt? Yea... you're one of those. Still wondering why you're not getting more votes and players are abandoning ship before things get a hell lot worse? hurrrr durrrrcorrado wrote:
dont like the way things go here to bad sir ... host your own game than you can do it your way !!supahwarp wrote:
No, it's not making it more complicated. It's one simple equation/function that you would have to add to the game. Plain and simple. Your solution of monthly bonus is terribad. This is how games die: terrible admins.corrado wrote:
so fleet is now updated to so expect to see this in action when the stats update in 1 hour from now -- goodluck to u all to catch the Fleet-Deut
this is only making it more complicated sir --the game needs new players and new players getting in this game for 90% by the different vote sitesso the more votes we get the more players we get in here therefore we decreased the find change in expo and started the vote bonus on the end of the month.(vote bonus will be given later today)supahwarp wrote:
My 2 cents on the DM issue: make it so chances of obtaining DM from moons decrease after every successful expedition.
1st 50%, 2nd 5%, 3rd 0.5%, 4th 0.05%, ...
And the amount depends of how many times you voted in the last 24 hours: DM from expedition = 10% of DM you got from voting.
@corrado the (i) fleets in uni-11 are set at uni-10 size now, it looks far better.. first day the big fleets profited, next weeks others will also profit. I guess current events will keep fleeters buzy for some time..
@miners.. this is a game changer, but keep it up ! we gotta get more players in. Invite people.. nice thing for new miners is in uni-11 .. you won't be attacked too often, because (i)'s are more interesting atm but that will change on the long term.. mines will grow, the (i) fleet's dont.