As i play a game i write down thoughts. Because im new some of these might be bad. Please let me know so i can learn.
- Document the game, especially how its different from ogame. (new players have it hard enough)
- Put in FAQ how to delete planets. dont make noobs have to ask everyone how to do it. OR
make the planet options link say "planet options" instead of jsut being white linking text of the name of the planet. i.imgur.com/6bE68aK.png
- need black background in body. body{background-color:#000;} (it will avoid the white flash we have every page load while the background image is loading. it burns the eyes over time. note the background img will still show like normal afaik.)
- Instead of auto page loads/redirects, just give us a 'go back' link or 'go here' link.
I can't see any reason to auto redirect or auto reload the game pages. i hate it every time it does that. never useful. it sucks so much tryign to select your next planet or page and have it auto reload and waste your time (ie. needing to reselect from planet dropdown).
example: build and research bars refresh page on completion. often it takes 0s to build soemthing. it refreshes to say its started and refreshes again to say its done. all that time you just want to go to the next page but its flashing and reloading so you cant escape until its done!
- a player-settable default number of zeros in form fields (unit build and send, resource send, simulator)
so you can chose to have all unit fields start with "000000000000". Also adding shortcuts for 0, k, kk, kkk etc. that sets all fields. k = 000. or a button to add +"000" to end of text fields. There's several ways to do this.
- bigger unit and resource text fields.
- we need more links between pages. example:
battle reports should link to: galaxy and send PM.
every system could include the link to that system (for copying). a luxury perhaps.
- Javascript for planet selection dropdown: on hover: expand, on mouseout: hide. this removes 1 of 2 clicks to change planets.
- assume yourself is attacker in sim (tech wise). (that'll save a click when simming)
- attack screens: auto focus the forms (submit button?) so you can just hit enter to get through them. (less clicks to raid)
Spying:
- allow more than 99 default probes sent. AND/OR
- detect if you are attacking with all probes and auto select spy mission. (unless these ideas would trivialize espi tech by making it easy.)
- show player name in spy reports.
MS bot:
- crystal cost could be higher. its almost free right now.
- auto select spend crystal, instead of spend DM. i already wasted 1k DM going fast.
- system time on every page would be nice. it doesnt have to count down. just to the minute even. (im relying on overview to see the game time.)
- allow transporting zero resources. (its already a bad FS tactic why make it worse. its a trivial rule that can mess you up in fast action and adds another annoying thing noobs have to learn. In ogame you can trans zero resources.)
- Incoming log showing attacks against your team. (if too much info, can show after 8 hours old. your whole team could see eachothers' incoming attacks.)
- ShoutBox! shoutboxes makes games so much fun you just need mods who can mute and delete messages. im talking about a world chat box of sorts. noobs could ask questisons or find teams in it. we could taunt eachother (lightly of course!)
- message and battle archiving would be really nice. and if you ever need to clear out old atk records you can still save the archives for us. message archiving is good for informational messages, lists of targets, naps, etc.
- Document the game, especially how its different from ogame. (new players have it hard enough)
- Put in FAQ how to delete planets. dont make noobs have to ask everyone how to do it. OR
make the planet options link say "planet options" instead of jsut being white linking text of the name of the planet. i.imgur.com/6bE68aK.png
- need black background in body. body{background-color:#000;} (it will avoid the white flash we have every page load while the background image is loading. it burns the eyes over time. note the background img will still show like normal afaik.)
- Instead of auto page loads/redirects, just give us a 'go back' link or 'go here' link.
I can't see any reason to auto redirect or auto reload the game pages. i hate it every time it does that. never useful. it sucks so much tryign to select your next planet or page and have it auto reload and waste your time (ie. needing to reselect from planet dropdown).
example: build and research bars refresh page on completion. often it takes 0s to build soemthing. it refreshes to say its started and refreshes again to say its done. all that time you just want to go to the next page but its flashing and reloading so you cant escape until its done!
- a player-settable default number of zeros in form fields (unit build and send, resource send, simulator)
so you can chose to have all unit fields start with "000000000000". Also adding shortcuts for 0, k, kk, kkk etc. that sets all fields. k = 000. or a button to add +"000" to end of text fields. There's several ways to do this.
- bigger unit and resource text fields.
- we need more links between pages. example:
battle reports should link to: galaxy and send PM.
every system could include the link to that system (for copying). a luxury perhaps.
- Javascript for planet selection dropdown: on hover: expand, on mouseout: hide. this removes 1 of 2 clicks to change planets.
- assume yourself is attacker in sim (tech wise). (that'll save a click when simming)
- attack screens: auto focus the forms (submit button?) so you can just hit enter to get through them. (less clicks to raid)
Spying:
- allow more than 99 default probes sent. AND/OR
- detect if you are attacking with all probes and auto select spy mission. (unless these ideas would trivialize espi tech by making it easy.)
- show player name in spy reports.
MS bot:
- crystal cost could be higher. its almost free right now.
- auto select spend crystal, instead of spend DM. i already wasted 1k DM going fast.
- system time on every page would be nice. it doesnt have to count down. just to the minute even. (im relying on overview to see the game time.)
- allow transporting zero resources. (its already a bad FS tactic why make it worse. its a trivial rule that can mess you up in fast action and adds another annoying thing noobs have to learn. In ogame you can trans zero resources.)
- Incoming log showing attacks against your team. (if too much info, can show after 8 hours old. your whole team could see eachothers' incoming attacks.)
- ShoutBox! shoutboxes makes games so much fun you just need mods who can mute and delete messages. im talking about a world chat box of sorts. noobs could ask questisons or find teams in it. we could taunt eachother (lightly of course!)
- message and battle archiving would be really nice. and if you ever need to clear out old atk records you can still save the archives for us. message archiving is good for informational messages, lists of targets, naps, etc.
Dor20 - UNI7 & UNI8
Corrado Game Contributer
Corrado Game Contributer
The post was edited 1 time, last by Dor20: spelling ().