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Uni10
Postwhat would everyone think of slower fleet speeds? maybe making it easier for some to keep their fleets? but also it would take longer for the farmers to collect their bounty? and what about resource speeds? slower than uni9? same? slower might keep the game going longer A short v mode limit would be nice, 10 days max with a 10 day cooldown? or even a 20 day cool down How about closer quarters and slower fleets? 3 galaxies max and as we grow maybe open more? just ideas, i'm in for whatever
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really all the premium bonuses do is save people time, that's all. so if you contribute to the game you get to keep some of your time! tims is money, seems fair. player search just saves you time, same as harvest, and fleet waves, just time. A non DM player can just scan on his own, transport resources, and send extra waves manually- NOT A HUGE advantage!!! just fair compensation for the money spent. Some games don't even allow you to EARN DM, only pay. Biggest advantage to the active players is…